Files
localtunnel/server.js
Roman Shtylman 51d91ce0e8 refactor server tcp handling
- limit on number of tcp connections
- preliminary support for websockets
2012-10-17 22:50:59 -04:00

391 lines
10 KiB
JavaScript

// builtin
var http = require('http');
var net = require('net');
var url = require('url');
// here be dragons
var HTTPParser = process.binding('http_parser').HTTPParser;
var ServerResponse = http.ServerResponse;
var IncomingMessage = http.IncomingMessage;
// vendor
var log = require('book');
// local
var rand_id = require('./lib/rand_id');
var server = http.createServer();
// id -> client http server
var clients = {};
// available parsers
var parsers = http.parsers;
// data going back to a client (the last client that made a request)
function socketOnData(d, start, end) {
var socket = this;
var req = this._httpMessage;
var response_socket = socket.respond_socket;
if (!response_socket) {
log.error('no response socket assigned for http response from backend');
return;
}
// pass the response from our client back to the requesting socket
response_socket.write(d.slice(start, end));
if (socket.for_websocket) {
return;
}
// invoke parsing so we know when the response is complete
var parser = response_socket.out_parser;
parser.socket = socket;
var ret = parser.execute(d, start, end - start);
if (ret instanceof Error) {
log.error(ret);
freeParser(parser, req);
socket.destroy(ret);
}
}
function freeParser(parser, req) {
if (parser) {
parser._headers = [];
parser.onIncoming = null;
if (parser.socket) {
parser.socket.onend = null;
parser.socket.ondata = null;
parser.socket.parser = null;
}
parser.socket = null;
parser.incoming = null;
parsers.free(parser);
parser = null;
}
if (req) {
req.parser = null;
}
}
// single http connection
// gets a single http response back
server.on('connection', function(socket) {
var self = this;
// parser handles incoming requests for the socket
// the request is what lets us know if we proxy or not
var parser = parsers.alloc();
parser.socket = socket;
parser.reinitialize(HTTPParser.REQUEST);
function our_request(req) {
var res = new ServerResponse(req);
res.assignSocket(socket);
self.emit('request', req, res);
return;
}
// a full request is complete
// we wait for the response from the server
parser.onIncoming = function(req, shouldKeepAlive) {
log.trace('request', req.url);
// default is that the data is not for the client
delete parser.sock;
delete parser.buffer;
delete parser.client;
var hostname = req.headers.host;
if (!hostname) {
log.trace('no hostname: %j', req.headers);
return our_request(req);
}
var match = hostname.match(/^([a-z]{4})[.].*/);
if (!match) {
return our_request(req);
}
var client_id = match[1];
var client = clients[client_id];
// requesting a subdomain that doesn't exist
if (!client) {
return socket.end();
}
parser.client = client;
// assigned socket for the client
var sock = client.sockets.shift();
// no free sockets, queue
if (!sock) {
parser.buffer = true;
return;
}
// for tcp proxying
parser.sock = sock;
// set who we will respond back to
sock.respond_socket = socket;
var out_parser = parsers.alloc();
out_parser.reinitialize(HTTPParser.RESPONSE);
socket.out_parser = out_parser;
// we have completed a response
// the tcp socket is free again
out_parser.onIncoming = function (res) {
res.on('end', function() {
log.trace('done with response for: %s', req.url);
// done with the parser
parsers.free(out_parser);
// unset the response
delete sock.respond_socket;
var next = client.waiting.shift();
if (!next) {
// return socket to available
client.sockets.push(sock);
return;
}
// reuse avail socket for next connection
sock.respond_socket = next;
// needed to know when this response will be done
out_parser.reinitialize(HTTPParser.RESPONSE);
next.out_parser = out_parser;
// write original bytes we held cause we were busy
sock.write(next.queue);
// continue with other bytes
next.resume();
return;
});
};
};
// process new data on the client socket
// we may need to forward this it the backend
socket.ondata = function(d, start, end) {
// run through request parser to determine if we should pass to tcp
// onIncoming will be run before this returns
var ret = parser.execute(d, start, end - start);
// invalid request from the user
if (ret instanceof Error) {
log.error(ret);
socket.destroy(ret);
return;
}
// websocket stuff
if (parser.incoming && parser.incoming.upgrade) {
log.trace('upgrade request');
parser.finish();
var hostname = parser.incoming.headers.host;
var match = hostname.match(/^([a-z]{4})[.].*/);
if (!match) {
return our_request(req);
}
var client_id = match[1];
var client = clients[client_id];
var sock = client.sockets.shift();
sock.respond_socket = socket;
sock.for_websocket = true;
socket.ondata = function(d, start, end) {
sock.write(d.slice(start, end));
};
socket.end = function() {
log.trace('websocket end');
delete sock.respond_socket;
client.sockets.push(sock);
}
sock.write(d.slice(start, end));
return;
}
// if no available socket, buffer the request for later
if (parser.buffer) {
// pause any further data on this socket
socket.pause();
// copy the current data since we have already received it
var copy = Buffer(end - start);
d.copy(copy, 0, start, end);
socket.queue = copy;
// add socket to queue
parser.client.waiting.push(socket);
return;
}
if (!parser.sock) {
return;
}
// assert, respond socket should be set
// send through tcp tunnel
// responses will go back to the respond_socket
parser.sock.write(d.slice(start, end));
};
socket.onend = function() {
var ret = parser.finish();
if (ret instanceof Error) {
log.error(ret);
socket.destroy(ret);
return;
}
socket.end();
};
socket.on('close', function() {
parsers.free(parser);
});
});
server.on('request', function(req, res) {
// ignore favicon
if (req.url === '/favicon.ico') {
res.writeHead(404);
return res.end();
}
var parsed = url.parse(req.url, true);
// redirect main page to github reference
if (req.url === '/' && !parsed.query.new) {
res.writeHead(301, { Location: 'http://shtylman.github.com/localtunnel/' });
res.end();
return;
}
// at this point, the client is requesting a new tunnel setup
// either generate an id or use the one they requested
var match = req.url.match(/\/([a-z]{4})?/);
// user can request a particular set of characters
// will be given if not already taken
// this is useful when the main server is restarted
// users can keep testing with their expected ids
var requested_id;
if (match && match[1]) {
requested_id = match[1];
}
var id = requested_id || rand_id();
// maximum number of tcp connections the client can setup
// each tcp channel allows for more parallel requests
var max_tcp_sockets = 4;
// sockets is a list of available sockets for the connection
// waiting is?
var client = clients[id] = {
sockets: [],
waiting: []
};
var client_server = net.createServer();
client_server.listen(function() {
var port = client_server.address().port;
log.info('tcp server listening on port: %d', port);
var url = 'http://' + id + '.' + req.headers.host;
res.writeHead(200, { 'Content-Type': 'application/json' });
res.end(JSON.stringify({
url: url,
id: id,
port: port,
max_conn_count: max_tcp_sockets
}));
});
// user has 5 seconds to connect before their slot is given up
var conn_timeout = setTimeout(function() {
client_server.close();
}, 5000);
// no longer accepting connections for this id
client_server.on('close', function() {
delete clients[id];
});
var count = 0;
client_server.on('connection', function(socket) {
// no more socket connections allowed
if (count++ >= max_tcp_sockets) {
return socket.end();
}
log.trace('new connection for id: %s', id);
// multiplexes socket data out to clients
socket.ondata = socketOnData;
// no need to close the client server
clearTimeout(conn_timeout);
// add socket to pool for this id
var idx = client.sockets.push(socket) - 1;
socket.on('close', function(had_error) {
count--;
client.sockets.splice(idx, 1);
// no more sockets for this ident
if (client.sockets.length === 0) {
delete clients[id];
}
});
// close will be emitted after this
socket.on('error', function(err) {
log.error(err);
});
});
client_server.on('error', function(err) {
log.error(err);
});
});
module.exports = server;