Files
localtunnel/client.js
2014-04-19 19:33:52 -04:00

316 lines
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var net = require('net');
var url = require('url');
var EventEmitter = require('events').EventEmitter;
var request = require('request');
var debug = require('debug')('localtunnel:client');
var stream = require('stream');
var util = require('util');
var Transform = stream.Transform;
var HeaderHostTransformer = function(opts) {
if (!(this instanceof HeaderHostTransformer)) {
return new HeaderHostTransformer(opts);
}
opts = opts || {}
Transform.call(this, opts);
var self = this;
self.host = opts.host || 'localhost';
self.replaced = false;
}
util.inherits(HeaderHostTransformer, Transform);
HeaderHostTransformer.prototype._transform = function (chunk, enc, cb) {
var self = this;
chunk = chunk.toString();
// after replacing the first instance of the Host header
// we just become a regular passthrough
self.push(chunk.replace(/(\r\nHost: )\S+/, function(match, $1) {
self._transform = undefined;
return $1 + self.host;
}));
cb();
};
// manages groups of tunnels
var TunnelCluster = function(opt) {
if (!(this instanceof TunnelCluster)) {
return new TunnelCluster(opt);
}
var self = this;
self._opt = opt;
EventEmitter.call(self);
};
TunnelCluster.prototype.__proto__ = EventEmitter.prototype;
// establish a new tunnel
TunnelCluster.prototype.open = function() {
var self = this;
var opt = self._opt || {};
var remote_host = opt.remote_host;
var remote_port = opt.remote_port;
var local_host = opt.local_host;
var local_port = opt.local_port;
debug('establishing tunnel %s:%s <> %s:%s', local_host, local_port, remote_host, remote_port);
// connection to localtunnel server
var remote = net.connect({
host: remote_host,
port: remote_port
});
remote.once('error', function(err) {
// emit connection refused errors immediately, because they
// indicate that the tunnel can't be established.
if (err.code === 'ECONNREFUSED') {
self.emit('error', new Error('connection refused: ' + remote_host + ':' + remote_port + ' (check your firewall settings)'));
}
else {
self.emit('error', err);
}
setTimeout(function() {
self.emit('dead');
}, 1000);
});
function conn_local() {
if (remote.destroyed) {
debug('remote destroyed');
self.emit('dead');
return;
}
debug('connecting locally to %s:%d', local_host, local_port);
remote.pause();
// connection to local http server
var local = net.connect({
host: local_host,
port: local_port
});
function remote_close() {
debug('remote close');
self.emit('dead');
local.end();
};
remote.once('close', remote_close);
// TODO some languages have single threaded servers which makes opening up
// multiple local connections impossible. We need a smarter way to scale
// and adjust for such instances to avoid beating on the door of the server
local.once('error', function(err) {
debug('local error %s', err.message);
local.end();
remote.removeListener('close', remote_close);
if (err.code !== 'ECONNREFUSED') {
return remote.end();
}
// retrying connection to local server
setTimeout(conn_local, 1000);
});
local.once('connect', function() {
debug('connected locally');
remote.resume();
var stream = remote;
// if user requested something other than localhost
// then we use host header transform to replace the host header
if (local_host !== 'localhost') {
stream = remote.pipe(HeaderHostTransformer({ host: local_host }));
}
stream.pipe(local).pipe(remote);
// when local closes, also get a new remote
local.once('close', function(had_error) {
debug('local connection closed [%s]', had_error);
});
});
}
// tunnel is considered open when remote connects
remote.once('connect', function() {
self.emit('open', remote);
conn_local();
});
};
var Tunnel = function(opt) {
if (!(this instanceof Tunnel)) {
return new Tunnel(opt);
}
var self = this;
self._closed = false;
self._opt = opt || {};
self._opt.host = self._opt.host || 'https://localtunnel.me';
};
Tunnel.prototype.__proto__ = EventEmitter.prototype;
// initialize connection
// callback with connection info
Tunnel.prototype._init = function(cb) {
var self = this;
var opt = self._opt;
var params = {
path: '/',
json: true
};
var base_uri = opt.host + '/';
// optionally override the upstream server
var upstream = url.parse(opt.host);
// no subdomain at first, maybe use requested domain
var assigned_domain = opt.subdomain;
// where to quest
params.uri = base_uri + ((assigned_domain) ? assigned_domain : '?new');
(function get_url() {
request(params, function(err, res, body) {
if (err) {
// TODO (shtylman) don't print to stdout?
console.log('tunnel server offline: ' + err.message + ', retry 1s');
return setTimeout(get_url, 1000);
}
if (res.statusCode !== 200) {
var err = new Error((body && body.message) || 'localtunnel server returned an error, please try again');
return cb(err);
}
var port = body.port;
var host = upstream.hostname;
var max_conn = body.max_conn_count || 1;
cb(null, {
remote_host: upstream.hostname,
remote_port: body.port,
name: body.id,
url: body.url,
max_conn: max_conn
});
});
})();
};
Tunnel.prototype._establish = function(info) {
var self = this;
var opt = self._opt;
info.local_host = opt.local_host || 'localhost';
info.local_port = opt.port;
var tunnels = self.tunnel_cluster = TunnelCluster(info);
// only emit the url the first time
tunnels.once('open', function() {
self.emit('url', info.url);
});
var tunnel_count = 0;
// track open count
tunnels.on('open', function(tunnel) {
tunnel_count++;
debug('tunnel open [total: %d]', tunnel_count);
var close_handler = function() {
tunnel.destroy();
};
if (self._closed) {
return close_handler();
}
self.once('close', close_handler);
tunnel.once('close', function() {
self.removeListener('close', close_handler);
});
});
// when a tunnel dies, open a new one
tunnels.on('dead', function(tunnel) {
tunnel_count--;
debug('tunnel dead [total: %d]', tunnel_count);
if (self._closed) {
return;
}
tunnels.open();
});
// establish as many tunnels as allowed
for (var count = 0 ; count < info.max_conn ; ++count) {
tunnels.open();
}
};
Tunnel.prototype.open = function(cb) {
var self = this;
self._init(function(err, info) {
if (err) {
return cb(err);
}
self.url = info.url;
self._establish(info);
cb();
});
};
// shutdown tunnels
Tunnel.prototype.close = function() {
var self = this;
self._closed = true;
self.emit('close');
};
module.exports = function localtunnel(port, opt, fn) {
if (typeof opt === 'function') {
fn = opt;
opt = {};
}
opt = opt || {};
opt.port = port;
var client = Tunnel(opt);
client.open(function(err) {
if (err) {
return fn(err);
}
fn(null, client);
});
};