refactor server tcp handling

- limit on number of tcp connections
- preliminary support for websockets
This commit is contained in:
Roman Shtylman
2012-10-17 22:50:59 -04:00
parent ab28444802
commit 51d91ce0e8
3 changed files with 252 additions and 169 deletions

View File

@@ -10,6 +10,9 @@ var argv = require('optimist')
default: 'http://localtunnel.me',
describe: 'upstream server providing forwarding'
})
.options('subdomain', {
describe: 'request this subdomain'
})
.describe('port', 'internal http server port')
.argv;
@@ -29,54 +32,71 @@ var opt = {
var base_uri = 'http://' + opt.host + ':' + opt.port + opt.path;
var internal;
var upstream;
var prev_id;
var prev_id = argv.subdomain || '';
(function connect_proxy() {
opt.uri = base_uri + ((prev_id) ? prev_id : '?new');
request(opt, function(err, res, body) {
if (err) {
console.error('upstream not available: %s', err.message);
return process.exit(-1);
console.error('tunnel server not available: %s, retry 1s', err.message);
// retry interval for id request
return setTimeout(function() {
connect_proxy();
}, 1000);
}
// our assigned hostname and tcp port
var port = body.port;
var host = opt.host;
var max_conn = body.max_conn_count || 1;
// store the id so we can try to get the same one
prev_id = body.id;
console.log('your url is: %s', body.url);
var count = 0;
// open 5 connections to the localtunnel server
// allows for resources to be served faster
for (var count = 0 ; count < max_conn ; ++count) {
var upstream = duplex(port, host, local_port, 'localhost');
upstream.once('end', function() {
// all upstream connections have been closed
if (--count <= 0) {
connect_proxy();
}
});
}
});
})();
function duplex(port, host, local_port, local_host) {
// connect to remote tcp server
upstream = net.createConnection(port, host);
// reconnect internal
connect_internal();
var upstream = net.createConnection(port, host);
var internal = net.createConnection(local_port, local_host);
// when upstream connection is closed, close other associated connections
upstream.on('end', function() {
console.log('> upstream connection terminated');
// sever connection to internal server
// on reconnect we will re-establish
internal.end();
setTimeout(function() {
connect_proxy();
}, 1000);
});
upstream.on('error', function(err) {
console.error(err);
});
})();
function connect_internal() {
(function connect_internal() {
internal = net.createConnection(local_port);
//internal = net.createConnection(local_port);
internal.on('error', function(err) {
console.log('error connecting to local server. retrying in 1s');
setTimeout(function() {
connect_internal();
}, 1000);
@@ -91,5 +111,9 @@ function connect_internal() {
upstream.pipe(internal);
internal.pipe(upstream);
})();
return upstream;
}

12
lib/rand_id.js Normal file
View File

@@ -0,0 +1,12 @@
var chars = 'abcdefghiklmnopqrstuvwxyz';
module.exports = function rand_id() {
var randomstring = '';
for (var i=0; i<4; ++i) {
var rnum = Math.floor(Math.random() * chars.length);
randomstring += chars[rnum];
}
return randomstring;
}

289
server.js
View File

@@ -3,47 +3,24 @@
var http = require('http');
var net = require('net');
var url = require('url');
var FreeList = require('freelist').FreeList;
var argv = require('optimist')
.usage('Usage: $0 --port [num]')
.options('port', {
default: '80',
describe: 'listen on this port for outside requests'
})
.argv;
if (argv.help) {
require('optimist').showHelp();
process.exit();
}
// here be dragons
var HTTPParser = process.binding('http_parser').HTTPParser;
var ServerResponse = http.ServerResponse;
var IncomingMessage = http.IncomingMessage;
// vendor
var log = require('book');
var chars = 'abcdefghiklmnopqrstuvwxyz';
function rand_id() {
var randomstring = '';
for (var i=0; i<4; ++i) {
var rnum = Math.floor(Math.random() * chars.length);
randomstring += chars[rnum];
}
return randomstring;
}
// local
var rand_id = require('./lib/rand_id');
var server = http.createServer();
// id -> client http server
var clients = {};
// id -> list of sockets waiting for a valid response
var wait_list = {};
// available parsers
var parsers = http.parsers;
// data going back to a client (the last client that made a request)
@@ -52,23 +29,26 @@ function socketOnData(d, start, end) {
var socket = this;
var req = this._httpMessage;
var current = clients[socket.subdomain].current;
if (!current) {
log.error('no current for http response from backend');
var response_socket = socket.respond_socket;
if (!response_socket) {
log.error('no response socket assigned for http response from backend');
return;
}
// send the goodies
current.write(d.slice(start, end));
// pass the response from our client back to the requesting socket
response_socket.write(d.slice(start, end));
// invoke parsing so we know when all the goodies have been sent
var parser = current.out_parser;
if (socket.for_websocket) {
return;
}
// invoke parsing so we know when the response is complete
var parser = response_socket.out_parser;
parser.socket = socket;
var ret = parser.execute(d, start, end - start);
if (ret instanceof Error) {
debug('parse error');
log.error(ret);
freeParser(parser, req);
socket.destroy(ret);
}
@@ -99,65 +79,72 @@ server.on('connection', function(socket) {
var self = this;
var for_client = false;
var client_id;
var request;
// parser handles incoming requests for the socket
// the request is what lets us know if we proxy or not
var parser = parsers.alloc();
parser.socket = socket;
parser.reinitialize(HTTPParser.REQUEST);
function our_request(req) {
var res = new ServerResponse(req);
res.assignSocket(socket);
self.emit('request', req, res);
return;
}
// a full request is complete
// we wait for the response from the server
parser.onIncoming = function(req, shouldKeepAlive) {
log.trace('request', req.url);
request = req;
for_client = false;
// default is that the data is not for the client
delete parser.sock;
delete parser.buffer;
delete parser.client;
var hostname = req.headers.host;
if (!hostname) {
log.trace('no hostname: %j', req.headers);
// normal processing if not proxy
var res = new ServerResponse(req);
// TODO(shtylman) skip favicon for now, it caused problems
if (req.url === '/favicon.ico') {
return;
}
res.assignSocket(parser.socket);
self.emit('request', req, res);
return;
return our_request(req);
}
var match = hostname.match(/^([a-z]{4})[.].*/);
if (!match) {
// normal processing if not proxy
var res = new ServerResponse(req);
return our_request(req);
}
// TODO(shtylman) skip favicon for now, it caused problems
if (req.url === '/favicon.ico') {
var client_id = match[1];
var client = clients[client_id];
// requesting a subdomain that doesn't exist
if (!client) {
return socket.end();
}
parser.client = client;
// assigned socket for the client
var sock = client.sockets.shift();
// no free sockets, queue
if (!sock) {
parser.buffer = true;
return;
}
res.assignSocket(parser.socket);
self.emit('request', req, res);
return;
}
// for tcp proxying
parser.sock = sock;
client_id = match[1];
for_client = true;
// set who we will respond back to
sock.respond_socket = socket;
var out_parser = parsers.alloc();
out_parser.reinitialize(HTTPParser.RESPONSE);
socket.out_parser = out_parser;
// we have a response
// we have completed a response
// the tcp socket is free again
out_parser.onIncoming = function (res) {
res.on('end', function() {
log.trace('done with response for: %s', req.url);
@@ -165,17 +152,30 @@ server.on('connection', function(socket) {
// done with the parser
parsers.free(out_parser);
var next = wait_list[client_id].shift();
clients[client_id].current = next;
// unset the response
delete sock.respond_socket;
var next = client.waiting.shift();
if (!next) {
// return socket to available
client.sockets.push(sock);
return;
}
// write original bytes that we held cause client was busy
clients[client_id].write(next.queue);
// reuse avail socket for next connection
sock.respond_socket = next;
// needed to know when this response will be done
out_parser.reinitialize(HTTPParser.RESPONSE);
next.out_parser = out_parser;
// write original bytes we held cause we were busy
sock.write(next.queue);
// continue with other bytes
next.resume();
return;
});
};
};
@@ -183,68 +183,87 @@ server.on('connection', function(socket) {
// process new data on the client socket
// we may need to forward this it the backend
socket.ondata = function(d, start, end) {
// run through request parser to determine if we should pass to tcp
// onIncoming will be run before this returns
var ret = parser.execute(d, start, end - start);
// invalid request from the user
if (ret instanceof Error) {
debug('parse error');
log.error(ret);
socket.destroy(ret);
return;
}
// only write data if previous request to this client is done?
log.trace('%s %s', parser.incoming && parser.incoming.upgrade, for_client);
// what if the subdomains are treated differently
// as individual channels to the backend if available?
// how can I do that?
// websocket stuff
if (parser.incoming && parser.incoming.upgrade) {
// websocket shit
log.trace('upgrade request');
parser.finish();
var hostname = parser.incoming.headers.host;
var match = hostname.match(/^([a-z]{4})[.].*/);
if (!match) {
return our_request(req);
}
// wtf do you do with upgraded connections?
// forward the data to the backend
if (for_client) {
var client_id = match[1];
var client = clients[client_id];
// requesting a subdomain that doesn't exist
if (!client) {
var sock = client.sockets.shift();
sock.respond_socket = socket;
sock.for_websocket = true;
socket.ondata = function(d, start, end) {
sock.write(d.slice(start, end));
};
socket.end = function() {
log.trace('websocket end');
delete sock.respond_socket;
client.sockets.push(sock);
}
sock.write(d.slice(start, end));
return;
}
// if the client is already processing something
// then new connections need to go into pause mode
// and when they are revived, then they can send data along
if (client.current && client.current !== socket) {
log.trace('pausing', request.url);
// prevent new data from gathering for this connection
// we are waiting for a response to a previous request
// if no available socket, buffer the request for later
if (parser.buffer) {
// pause any further data on this socket
socket.pause();
// copy the current data since we have already received it
var copy = Buffer(end - start);
d.copy(copy, 0, start, end);
socket.queue = copy;
wait_list[client_id].push(socket);
// add socket to queue
parser.client.waiting.push(socket);
return;
}
// this socket needs to receive responses
client.current = socket;
if (!parser.sock) {
return;
}
// assert, respond socket should be set
// send through tcp tunnel
client.write(d.slice(start, end));
}
// responses will go back to the respond_socket
parser.sock.write(d.slice(start, end));
};
socket.onend = function() {
var ret = parser.finish();
if (ret instanceof Error) {
log.trace('parse error');
log.error(ret);
socket.destroy(ret);
return;
}
@@ -271,8 +290,12 @@ server.on('request', function(req, res) {
if (req.url === '/' && !parsed.query.new) {
res.writeHead(301, { Location: 'http://shtylman.github.com/localtunnel/' });
res.end();
return;
}
// at this point, the client is requesting a new tunnel setup
// either generate an id or use the one they requested
var match = req.url.match(/\/([a-z]{4})?/);
// user can request a particular set of characters
@@ -285,17 +308,17 @@ server.on('request', function(req, res) {
}
var id = requested_id || rand_id();
if (wait_list[id]) {
// new id
id = rand_id();
}
// generate new shit for client
if (wait_list[id]) {
wait_list[id].forEach(function(waiting) {
waiting.end();
});
}
// maximum number of tcp connections the client can setup
// each tcp channel allows for more parallel requests
var max_tcp_sockets = 4;
// sockets is a list of available sockets for the connection
// waiting is?
var client = clients[id] = {
sockets: [],
waiting: []
};
var client_server = net.createServer();
client_server.listen(function() {
@@ -305,7 +328,12 @@ server.on('request', function(req, res) {
var url = 'http://' + id + '.' + req.headers.host;
res.writeHead(200, { 'Content-Type': 'application/json' });
res.end(JSON.stringify({ url: url, id: id, port: port }));
res.end(JSON.stringify({
url: url,
id: id,
port: port,
max_conn_count: max_tcp_sockets
}));
});
// user has 5 seconds to connect before their slot is given up
@@ -313,31 +341,50 @@ server.on('request', function(req, res) {
client_server.close();
}, 5000);
// no longer accepting connections for this id
client_server.on('close', function() {
delete clients[id];
});
var count = 0;
client_server.on('connection', function(socket) {
// who the info should route back to
socket.subdomain = id;
// no more socket connections allowed
if (count++ >= max_tcp_sockets) {
return socket.end();
}
log.trace('new connection for id: %s', id);
// multiplexes socket data out to clients
socket.ondata = socketOnData;
// no need to close the client server
clearTimeout(conn_timeout);
log.trace('new connection for id: %s', id);
clients[id] = socket;
wait_list[id] = [];
// add socket to pool for this id
var idx = client.sockets.push(socket) - 1;
socket.on('end', function() {
socket.on('close', function(had_error) {
count--;
client.sockets.splice(idx, 1);
// no more sockets for this ident
if (client.sockets.length === 0) {
delete clients[id];
});
}
});
client_server.on('err', function(err) {
// close will be emitted after this
socket.on('error', function(err) {
log.error(err);
});
});
server.listen(argv.port, function() {
log.info('server listening on port: %d', server.address().port);
client_server.on('error', function(err) {
log.error(err);
});
});
module.exports = server;