mirror of
https://github.com/bitinflow/server.git
synced 2026-03-13 13:35:53 +00:00
refactor server tcp handling
- limit on number of tcp connections - preliminary support for websockets
This commit is contained in:
58
client.js
58
client.js
@@ -10,6 +10,9 @@ var argv = require('optimist')
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default: 'http://localtunnel.me',
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describe: 'upstream server providing forwarding'
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})
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.options('subdomain', {
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describe: 'request this subdomain'
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})
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.describe('port', 'internal http server port')
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.argv;
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@@ -29,54 +32,71 @@ var opt = {
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var base_uri = 'http://' + opt.host + ':' + opt.port + opt.path;
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var internal;
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var upstream;
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var prev_id;
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var prev_id = argv.subdomain || '';
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(function connect_proxy() {
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opt.uri = base_uri + ((prev_id) ? prev_id : '?new');
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request(opt, function(err, res, body) {
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if (err) {
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console.error('upstream not available: %s', err.message);
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return process.exit(-1);
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console.error('tunnel server not available: %s, retry 1s', err.message);
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// retry interval for id request
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return setTimeout(function() {
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connect_proxy();
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}, 1000);
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}
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// our assigned hostname and tcp port
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var port = body.port;
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var host = opt.host;
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var max_conn = body.max_conn_count || 1;
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// store the id so we can try to get the same one
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prev_id = body.id;
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console.log('your url is: %s', body.url);
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var count = 0;
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// open 5 connections to the localtunnel server
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// allows for resources to be served faster
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for (var count = 0 ; count < max_conn ; ++count) {
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var upstream = duplex(port, host, local_port, 'localhost');
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upstream.once('end', function() {
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// all upstream connections have been closed
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if (--count <= 0) {
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connect_proxy();
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}
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});
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}
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});
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})();
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function duplex(port, host, local_port, local_host) {
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// connect to remote tcp server
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upstream = net.createConnection(port, host);
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// reconnect internal
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connect_internal();
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var upstream = net.createConnection(port, host);
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var internal = net.createConnection(local_port, local_host);
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// when upstream connection is closed, close other associated connections
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upstream.on('end', function() {
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console.log('> upstream connection terminated');
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// sever connection to internal server
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// on reconnect we will re-establish
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internal.end();
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setTimeout(function() {
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connect_proxy();
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}, 1000);
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});
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upstream.on('error', function(err) {
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console.error(err);
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});
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})();
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function connect_internal() {
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(function connect_internal() {
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internal = net.createConnection(local_port);
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//internal = net.createConnection(local_port);
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internal.on('error', function(err) {
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console.log('error connecting to local server. retrying in 1s');
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setTimeout(function() {
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connect_internal();
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}, 1000);
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@@ -91,5 +111,9 @@ function connect_internal() {
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upstream.pipe(internal);
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internal.pipe(upstream);
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})();
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return upstream;
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}
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12
lib/rand_id.js
Normal file
12
lib/rand_id.js
Normal file
@@ -0,0 +1,12 @@
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var chars = 'abcdefghiklmnopqrstuvwxyz';
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module.exports = function rand_id() {
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var randomstring = '';
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for (var i=0; i<4; ++i) {
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var rnum = Math.floor(Math.random() * chars.length);
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randomstring += chars[rnum];
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}
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return randomstring;
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}
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289
server.js
289
server.js
@@ -3,47 +3,24 @@
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var http = require('http');
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var net = require('net');
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var url = require('url');
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var FreeList = require('freelist').FreeList;
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var argv = require('optimist')
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.usage('Usage: $0 --port [num]')
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.options('port', {
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default: '80',
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describe: 'listen on this port for outside requests'
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})
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.argv;
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if (argv.help) {
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require('optimist').showHelp();
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process.exit();
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}
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// here be dragons
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var HTTPParser = process.binding('http_parser').HTTPParser;
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var ServerResponse = http.ServerResponse;
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var IncomingMessage = http.IncomingMessage;
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// vendor
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var log = require('book');
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var chars = 'abcdefghiklmnopqrstuvwxyz';
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function rand_id() {
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var randomstring = '';
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for (var i=0; i<4; ++i) {
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var rnum = Math.floor(Math.random() * chars.length);
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randomstring += chars[rnum];
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}
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return randomstring;
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}
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// local
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var rand_id = require('./lib/rand_id');
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var server = http.createServer();
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// id -> client http server
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var clients = {};
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// id -> list of sockets waiting for a valid response
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var wait_list = {};
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// available parsers
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var parsers = http.parsers;
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// data going back to a client (the last client that made a request)
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@@ -52,23 +29,26 @@ function socketOnData(d, start, end) {
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var socket = this;
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var req = this._httpMessage;
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var current = clients[socket.subdomain].current;
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if (!current) {
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log.error('no current for http response from backend');
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var response_socket = socket.respond_socket;
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if (!response_socket) {
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log.error('no response socket assigned for http response from backend');
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return;
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}
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// send the goodies
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current.write(d.slice(start, end));
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// pass the response from our client back to the requesting socket
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response_socket.write(d.slice(start, end));
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// invoke parsing so we know when all the goodies have been sent
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var parser = current.out_parser;
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if (socket.for_websocket) {
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return;
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}
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// invoke parsing so we know when the response is complete
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var parser = response_socket.out_parser;
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parser.socket = socket;
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var ret = parser.execute(d, start, end - start);
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if (ret instanceof Error) {
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debug('parse error');
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log.error(ret);
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freeParser(parser, req);
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socket.destroy(ret);
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}
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@@ -99,65 +79,72 @@ server.on('connection', function(socket) {
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var self = this;
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var for_client = false;
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var client_id;
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var request;
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// parser handles incoming requests for the socket
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// the request is what lets us know if we proxy or not
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var parser = parsers.alloc();
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parser.socket = socket;
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parser.reinitialize(HTTPParser.REQUEST);
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function our_request(req) {
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var res = new ServerResponse(req);
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res.assignSocket(socket);
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self.emit('request', req, res);
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return;
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}
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// a full request is complete
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// we wait for the response from the server
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parser.onIncoming = function(req, shouldKeepAlive) {
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log.trace('request', req.url);
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request = req;
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for_client = false;
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// default is that the data is not for the client
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delete parser.sock;
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delete parser.buffer;
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delete parser.client;
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var hostname = req.headers.host;
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if (!hostname) {
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log.trace('no hostname: %j', req.headers);
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// normal processing if not proxy
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var res = new ServerResponse(req);
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// TODO(shtylman) skip favicon for now, it caused problems
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if (req.url === '/favicon.ico') {
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return;
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}
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res.assignSocket(parser.socket);
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self.emit('request', req, res);
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return;
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return our_request(req);
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}
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var match = hostname.match(/^([a-z]{4})[.].*/);
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if (!match) {
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// normal processing if not proxy
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var res = new ServerResponse(req);
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return our_request(req);
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}
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// TODO(shtylman) skip favicon for now, it caused problems
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if (req.url === '/favicon.ico') {
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var client_id = match[1];
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var client = clients[client_id];
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// requesting a subdomain that doesn't exist
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if (!client) {
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return socket.end();
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}
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parser.client = client;
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// assigned socket for the client
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var sock = client.sockets.shift();
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// no free sockets, queue
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if (!sock) {
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parser.buffer = true;
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return;
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}
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res.assignSocket(parser.socket);
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self.emit('request', req, res);
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return;
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}
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// for tcp proxying
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parser.sock = sock;
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client_id = match[1];
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for_client = true;
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// set who we will respond back to
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sock.respond_socket = socket;
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var out_parser = parsers.alloc();
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out_parser.reinitialize(HTTPParser.RESPONSE);
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socket.out_parser = out_parser;
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// we have a response
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// we have completed a response
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// the tcp socket is free again
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out_parser.onIncoming = function (res) {
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res.on('end', function() {
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log.trace('done with response for: %s', req.url);
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@@ -165,17 +152,30 @@ server.on('connection', function(socket) {
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// done with the parser
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parsers.free(out_parser);
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var next = wait_list[client_id].shift();
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clients[client_id].current = next;
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// unset the response
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delete sock.respond_socket;
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var next = client.waiting.shift();
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if (!next) {
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// return socket to available
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client.sockets.push(sock);
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return;
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}
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// write original bytes that we held cause client was busy
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clients[client_id].write(next.queue);
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// reuse avail socket for next connection
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sock.respond_socket = next;
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// needed to know when this response will be done
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out_parser.reinitialize(HTTPParser.RESPONSE);
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next.out_parser = out_parser;
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// write original bytes we held cause we were busy
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sock.write(next.queue);
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// continue with other bytes
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next.resume();
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return;
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});
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};
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};
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@@ -183,68 +183,87 @@ server.on('connection', function(socket) {
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// process new data on the client socket
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// we may need to forward this it the backend
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socket.ondata = function(d, start, end) {
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// run through request parser to determine if we should pass to tcp
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// onIncoming will be run before this returns
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var ret = parser.execute(d, start, end - start);
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// invalid request from the user
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if (ret instanceof Error) {
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debug('parse error');
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log.error(ret);
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socket.destroy(ret);
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return;
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}
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// only write data if previous request to this client is done?
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log.trace('%s %s', parser.incoming && parser.incoming.upgrade, for_client);
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// what if the subdomains are treated differently
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// as individual channels to the backend if available?
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// how can I do that?
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// websocket stuff
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if (parser.incoming && parser.incoming.upgrade) {
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// websocket shit
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log.trace('upgrade request');
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parser.finish();
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var hostname = parser.incoming.headers.host;
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var match = hostname.match(/^([a-z]{4})[.].*/);
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if (!match) {
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return our_request(req);
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}
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// wtf do you do with upgraded connections?
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// forward the data to the backend
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if (for_client) {
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var client_id = match[1];
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var client = clients[client_id];
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// requesting a subdomain that doesn't exist
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if (!client) {
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var sock = client.sockets.shift();
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sock.respond_socket = socket;
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sock.for_websocket = true;
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socket.ondata = function(d, start, end) {
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sock.write(d.slice(start, end));
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};
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socket.end = function() {
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log.trace('websocket end');
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delete sock.respond_socket;
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client.sockets.push(sock);
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}
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sock.write(d.slice(start, end));
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return;
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}
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// if the client is already processing something
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// then new connections need to go into pause mode
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// and when they are revived, then they can send data along
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if (client.current && client.current !== socket) {
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log.trace('pausing', request.url);
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// prevent new data from gathering for this connection
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// we are waiting for a response to a previous request
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// if no available socket, buffer the request for later
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if (parser.buffer) {
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// pause any further data on this socket
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socket.pause();
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// copy the current data since we have already received it
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var copy = Buffer(end - start);
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d.copy(copy, 0, start, end);
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socket.queue = copy;
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wait_list[client_id].push(socket);
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// add socket to queue
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parser.client.waiting.push(socket);
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return;
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}
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// this socket needs to receive responses
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client.current = socket;
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if (!parser.sock) {
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return;
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}
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// assert, respond socket should be set
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// send through tcp tunnel
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client.write(d.slice(start, end));
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}
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// responses will go back to the respond_socket
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parser.sock.write(d.slice(start, end));
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};
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socket.onend = function() {
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var ret = parser.finish();
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if (ret instanceof Error) {
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log.trace('parse error');
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log.error(ret);
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socket.destroy(ret);
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return;
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}
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@@ -271,8 +290,12 @@ server.on('request', function(req, res) {
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if (req.url === '/' && !parsed.query.new) {
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res.writeHead(301, { Location: 'http://shtylman.github.com/localtunnel/' });
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res.end();
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return;
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}
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// at this point, the client is requesting a new tunnel setup
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// either generate an id or use the one they requested
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var match = req.url.match(/\/([a-z]{4})?/);
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// user can request a particular set of characters
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@@ -285,17 +308,17 @@ server.on('request', function(req, res) {
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}
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var id = requested_id || rand_id();
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if (wait_list[id]) {
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// new id
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id = rand_id();
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}
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// generate new shit for client
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if (wait_list[id]) {
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wait_list[id].forEach(function(waiting) {
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waiting.end();
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});
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}
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// maximum number of tcp connections the client can setup
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// each tcp channel allows for more parallel requests
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var max_tcp_sockets = 4;
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// sockets is a list of available sockets for the connection
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// waiting is?
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var client = clients[id] = {
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sockets: [],
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waiting: []
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};
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var client_server = net.createServer();
|
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client_server.listen(function() {
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@@ -305,7 +328,12 @@ server.on('request', function(req, res) {
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var url = 'http://' + id + '.' + req.headers.host;
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res.writeHead(200, { 'Content-Type': 'application/json' });
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res.end(JSON.stringify({ url: url, id: id, port: port }));
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res.end(JSON.stringify({
|
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url: url,
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id: id,
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port: port,
|
||||
max_conn_count: max_tcp_sockets
|
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}));
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});
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// user has 5 seconds to connect before their slot is given up
|
||||
@@ -313,31 +341,50 @@ server.on('request', function(req, res) {
|
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client_server.close();
|
||||
}, 5000);
|
||||
|
||||
// no longer accepting connections for this id
|
||||
client_server.on('close', function() {
|
||||
delete clients[id];
|
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});
|
||||
|
||||
var count = 0;
|
||||
client_server.on('connection', function(socket) {
|
||||
|
||||
// who the info should route back to
|
||||
socket.subdomain = id;
|
||||
// no more socket connections allowed
|
||||
if (count++ >= max_tcp_sockets) {
|
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return socket.end();
|
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}
|
||||
|
||||
log.trace('new connection for id: %s', id);
|
||||
|
||||
// multiplexes socket data out to clients
|
||||
socket.ondata = socketOnData;
|
||||
|
||||
// no need to close the client server
|
||||
clearTimeout(conn_timeout);
|
||||
|
||||
log.trace('new connection for id: %s', id);
|
||||
clients[id] = socket;
|
||||
wait_list[id] = [];
|
||||
// add socket to pool for this id
|
||||
var idx = client.sockets.push(socket) - 1;
|
||||
|
||||
socket.on('end', function() {
|
||||
socket.on('close', function(had_error) {
|
||||
count--;
|
||||
client.sockets.splice(idx, 1);
|
||||
|
||||
// no more sockets for this ident
|
||||
if (client.sockets.length === 0) {
|
||||
delete clients[id];
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
client_server.on('err', function(err) {
|
||||
// close will be emitted after this
|
||||
socket.on('error', function(err) {
|
||||
log.error(err);
|
||||
});
|
||||
});
|
||||
|
||||
server.listen(argv.port, function() {
|
||||
log.info('server listening on port: %d', server.address().port);
|
||||
client_server.on('error', function(err) {
|
||||
log.error(err);
|
||||
});
|
||||
});
|
||||
|
||||
module.exports = server;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user