mirror of
https://github.com/bitinflow/server.git
synced 2026-03-13 13:35:53 +00:00
extract ClientManager from server.js
Make client manager more robust when piping connections.
This commit is contained in:
60
lib/Proxy.js
60
lib/Proxy.js
@@ -16,6 +16,8 @@ const Proxy = function(opt) {
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self.waiting = [];
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self.id = opt.id;
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self.activeSockets = 0;
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// default max is 10
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self.max_tcp_sockets = opt.max_tcp_sockets || 10;
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@@ -72,6 +74,8 @@ Proxy.prototype._maybe_destroy = function() {
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const self = this;
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clearTimeout(self.conn_timeout);
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// After last socket is gone, we give opportunity to connect again quickly
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self.conn_timeout = setTimeout(function() {
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// sometimes the server is already closed but the event has not fired?
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try {
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@@ -81,7 +85,7 @@ Proxy.prototype._maybe_destroy = function() {
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catch (err) {
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self._cleanup();
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}
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}, 5000);
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}, 1000);
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}
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// new socket connection from client for tunneling requests to client
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@@ -89,16 +93,19 @@ Proxy.prototype._handle_socket = function(socket) {
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const self = this;
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// no more socket connections allowed
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if (self.sockets.length >= self.max_tcp_sockets) {
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if (self.activeSockets >= self.max_tcp_sockets) {
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return socket.end();
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}
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self.activeSockets = self.activeSockets + 1;
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self.debug('new connection from: %s:%s', socket.address().address, socket.address().port);
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// a single connection is enough to keep client id slot open
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clearTimeout(self.conn_timeout);
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socket.once('close', function(had_error) {
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self.activeSockets = self.activeSockets - 1;
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self.debug('closed socket (error: %s)', had_error);
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// what if socket was servicing a request at this time?
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@@ -133,10 +140,10 @@ Proxy.prototype._handle_socket = function(socket) {
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Proxy.prototype._process_waiting = function() {
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const self = this;
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const wait_cb = self.waiting.shift();
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if (wait_cb) {
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const fn = self.waiting.shift();
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if (fn) {
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self.debug('handling queued request');
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self.next_socket(wait_cb);
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self.nextSocket(fn);
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}
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};
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@@ -152,48 +159,31 @@ Proxy.prototype._cleanup = function() {
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self.emit('end');
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};
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Proxy.prototype.next_socket = function(handler) {
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Proxy.prototype.nextSocket = async function(fn) {
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const self = this;
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// socket is a tcp connection back to the user hosting the site
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const sock = self.sockets.shift();
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if (!sock) {
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self.debug('no more client, queue callback');
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self.waiting.push(handler);
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self.debug('no more clients, queue callback');
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self.waiting.push(fn);
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return;
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}
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self.debug('processing request');
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handler(sock)
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.then(() => {
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if (!sock.destroyed) {
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self.debug('retuning socket');
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self.sockets.push(sock);
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}
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await fn(sock);
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// no sockets left to process waiting requests
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if (self.sockets.length === 0) {
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return;
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}
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if (!sock.destroyed) {
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self.debug('retuning socket');
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self.sockets.push(sock);
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}
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self._process_waiting();
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})
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.catch((err) => {
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log.error(err);
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// no sockets left to process waiting requests
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if (self.sockets.length === 0) {
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return;
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}
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if (!sock.destroyed) {
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self.debug('retuning socket');
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self.sockets.push(sock);
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}
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// no sockets left to process waiting requests
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if (self.sockets.length === 0) {
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return;
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}
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self._process_waiting();
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})
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self._process_waiting();
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};
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Proxy.prototype._done = function() {
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