Files
server/lib/ClientManager.js
2018-05-15 14:49:19 -04:00

103 lines
2.7 KiB
JavaScript

import { hri } from 'human-readable-ids';
import Debug from 'debug';
import Client from './Client';
import TunnelAgent from './TunnelAgent';
// Manage sets of clients
//
// A client is a "user session" established to service a remote localtunnel client
class ClientManager {
constructor(opt) {
this.opt = opt || {};
// id -> client instance
this.clients = new Map();
// statistics
this.stats = {
tunnels: 0
};
this.debug = Debug('lt:ClientManager');
}
// create a new tunnel with `id`
// if the id is already used, a random id is assigned
// if the tunnel could not be created, throws an error
async newClient(id) {
const clients = this.clients;
const stats = this.stats;
// can't ask for id already is use
if (clients[id]) {
id = hri.random();
}
const maxSockets = this.opt.max_tcp_sockets;
const agent = new TunnelAgent({
maxSockets: 10,
});
agent.on('online', () => {
this.debug('client online %s', id);
});
agent.on('offline', () => {
// TODO(roman): grace period for re-connecting
// this period is short as the client is expected to maintain connections actively
// if they client does not reconnect on a dropped connection they need to re-establish
this.debug('client offline %s', id);
this.removeClient(id);
});
// TODO(roman): an agent error removes the client, the user needs to re-connect?
// how does a user realize they need to re-connect vs some random client being assigned same port?
agent.once('error', (err) => {
this.removeClient(id);
});
const client = new Client({ agent });
// add to clients map immediately
// avoiding races with other clients requesting same id
clients[id] = client;
// try/catch used here to remove client id
try {
const info = await agent.listen();
++stats.tunnels;
return {
id: id,
port: info.port,
max_conn_count: maxSockets,
};
}
catch (err) {
this.removeClient(id);
// rethrow error for upstream to handle
throw err;
}
}
removeClient(id) {
const client = this.clients[id];
if (!client) {
return;
}
--this.stats.tunnels;
delete this.clients[id];
client.agent.destroy();
}
hasClient(id) {
return this.clients[id];
}
getClient(id) {
return this.clients[id];
}
}
export default ClientManager;