Files
localtunnel/client.js

161 lines
4.2 KiB
JavaScript

var net = require('net');
var url = require('url');
var EventEmitter = require('events').EventEmitter;
var after = require('after');
var request = require('request');
// request upstream url and connection info
var request_url = function(params, cb) {
request(params, function(err, res, body) {
if (err) {
return cb(err);
}
cb(null, body);
});
};
var connect = function(opt) {
var ev = new EventEmitter();
// local host
var local_host = opt.local_host;
// local port
var local_port = opt.port;
var base_uri = opt.host + '/';
// optionally override the upstream server
var upstream = url.parse(opt.host);
// no subdomain at first, maybe use requested domain
var assigned_domain = opt.subdomain;
// connect to upstream given connection parameters
var tunnel = function (remote_host, remote_port, dead) {
var remote_opt = {
host: remote_host,
port: remote_port
};
var local_opt = {
host: local_host,
port: local_port
};
var remote_attempts = 0;
(function conn(conn_had_error) {
if (conn_had_error) {
return;
}
// we need a new tunnel
if (++remote_attempts >= 3) {
return dead();
}
// connection to localtunnel server
var remote = net.connect(remote_opt);
remote.once('error', function(err) {
if (err.code !== 'ECONNREFUSED') {
remote.emit('error', err);
}
// retrying connection to local server
setTimeout(conn, 1000);
});
function recon_local() {
remote.pause();
remote_attempts = 0;
// connection to local http server
var local = net.connect(local_opt);
local.once('error', function(err) {
if (err.code !== 'ECONNREFUSED') {
local.emit('error', err);
}
// retrying connection to local server
setTimeout(recon_local, 1000);
});
local.once('connect', function() {
remote.resume();
remote.pipe(local).pipe(remote, {end: false});
});
local.once('close', function(had_error) {
if (had_error) {
return;
}
recon_local();
});
}
remote.once('close', conn);
remote.once('connect', recon_local);
})();
};
var params = {
path: '/',
json: true
};
// where to quest
params.uri = base_uri + ((assigned_domain) ? assigned_domain : '?new');
function init_tunnel() {
// get an id from lt server and setup forwarding tcp connections
request_url(params, function(err, body) {
if (err) {
ev.emit('error', new Error('tunnel server not available: ' + err.message + ', retry 1s'));
// retry interval for id request
return setTimeout(function() {
init_tunnel();
}, 1000);
}
// our assigned hostname and tcp port
var port = body.port;
var host = upstream.hostname;
// store the id so we can try to get the same one
assigned_domain = body.id;
var max_conn = body.max_conn_count || 1;
// after all our tunnels die, we ask for new ones
// this might happen if the upstream server dies
var dead = after(max_conn, function() {
init_tunnel();
});
for (var count = 0 ; count < max_conn ; ++count) {
tunnel(host, port, dead);
}
ev.emit('url', body.url);
});
}
init_tunnel();
return ev;
};
module.exports.connect = connect;
// for backwards compatibility
// old localtunnel modules had server and client code in same module
// so to keep .client working we expose it here
module.exports.client = module.exports;