mirror of
https://github.com/bitinflow/server.git
synced 2026-03-13 13:35:53 +00:00
use pump to pipe sockets
Ensures that destination socket close or destroy also does the same for the source socket.
This commit is contained in:
@@ -1,6 +1,6 @@
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import http from 'http';
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import TunnelAgent from './TunnelAgent';
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import Debug from 'debug';
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import pump from 'pump';
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// A client encapsulates req/res handling using an agent
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//
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@@ -9,9 +9,11 @@ import TunnelAgent from './TunnelAgent';
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class Client {
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constructor(options) {
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this.agent = options.agent;
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this.debug = Debug('lt:Client');
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}
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handleRequest(req, res) {
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this.debug('> %s', req.url);
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const opt = {
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path: req.url,
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agent: this.agent,
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@@ -20,23 +22,38 @@ class Client {
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};
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const clientReq = http.request(opt, (clientRes) => {
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this.debug('< %s', req.url);
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// write response code and headers
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res.writeHead(clientRes.statusCode, clientRes.headers);
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clientRes.pipe(res);
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// using pump is deliberate - see the pump docs for why
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pump(clientRes, res);
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});
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// this can happen when underlying agent produces an error
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// in our case we 504 gateway error this?
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// if we have already sent headers?
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clientReq.once('error', (err) => {
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// TODO(roman): if headers not sent - respond with gateway unavailable
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});
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req.pipe(clientReq);
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// using pump is deliberate - see the pump docs for why
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pump(req, clientReq);
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}
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handleUpgrade(req, socket) {
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this.debug('> [up] %s', req.url);
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socket.once('error', (err) => {
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// These client side errors can happen if the client dies while we are reading
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// We don't need to surface these in our logs.
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if (err.code == 'ECONNRESET' || err.code == 'ETIMEDOUT') {
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return;
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}
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console.error(err);
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});
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this.agent.createConnection({}, (err, conn) => {
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this.debug('< [up] %s', req.url);
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// any errors getting a connection mean we cannot service this request
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if (err) {
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socket.end();
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@@ -45,6 +62,7 @@ class Client {
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// socket met have disconnected while we waiting for a socket
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if (!socket.readable || !socket.writable) {
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conn.destroy();
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socket.end();
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return;
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}
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@@ -60,7 +78,9 @@ class Client {
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arr.push('');
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arr.push('');
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conn.pipe(socket).pipe(conn);
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// using pump is deliberate - see the pump docs for why
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pump(conn, socket);
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pump(socket, conn);
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conn.write(arr.join('\r\n'));
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});
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}
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@@ -20,6 +20,8 @@ class ClientManager {
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};
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this.debug = Debug('lt:ClientManager');
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this.graceTimeout = null;
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}
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// create a new tunnel with `id`
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@@ -36,11 +38,13 @@ class ClientManager {
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const maxSockets = this.opt.max_tcp_sockets;
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const agent = new TunnelAgent({
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clientId: id,
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maxSockets: 10,
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});
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agent.on('online', () => {
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this.debug('client online %s', id);
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clearTimeout(this.graceTimeout);
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});
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agent.on('offline', () => {
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@@ -48,7 +52,11 @@ class ClientManager {
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// this period is short as the client is expected to maintain connections actively
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// if they client does not reconnect on a dropped connection they need to re-establish
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this.debug('client offline %s', id);
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this.removeClient(id);
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// client is given a grace period in which they can re-connect before they are _removed_
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this.graceTimeout = setTimeout(() => {
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this.removeClient(id);
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}, 1000);
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});
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// TODO(roman): an agent error removes the client, the user needs to re-connect?
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@@ -81,6 +89,7 @@ class ClientManager {
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}
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removeClient(id) {
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this.debug('removing client: %s', id);
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const client = this.clients[id];
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if (!client) {
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return;
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@@ -46,6 +46,12 @@ describe('ClientManager', () => {
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const closePromise = new Promise(resolve => socket.once('close', resolve));
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socket.end();
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await closePromise;
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// should still have client - grace period has not expired
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assert(manager.hasClient('foobar'));
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// wait past grace period (1s)
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await new Promise(resolve => setTimeout(resolve, 1500));
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assert(!manager.hasClient('foobar'));
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});
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}).timeout(5000);
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});
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@@ -25,10 +25,10 @@ class TunnelAgent extends Agent {
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// once a socket is available it is handed out to the next callback
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this.waitingCreateConn = [];
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this.debug = Debug('lt:TunnelAgent');
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this.debug = Debug(`lt:TunnelAgent[${options.clientId}]`);
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// track maximum allowed sockets
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this.activeSockets = 0;
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this.connectedSockets = 0;
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this.maxTcpSockets = options.maxTcpSockets || DEFAULT_MAX_SOCKETS;
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// new tcp server to service requests for this client
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@@ -36,6 +36,7 @@ class TunnelAgent extends Agent {
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// flag to avoid double starts
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this.started = false;
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this.closed = false;
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}
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listen() {
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@@ -48,8 +49,7 @@ class TunnelAgent extends Agent {
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server.on('close', this._onClose.bind(this));
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server.on('connection', this._onConnection.bind(this));
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server.on('error', (err) => {
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// where do these errors come from?
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// other side creates a connection and then is killed?
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// These errors happen from killed connections, we don't worry about them
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if (err.code == 'ECONNRESET' || err.code == 'ETIMEDOUT') {
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return;
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}
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@@ -70,11 +70,12 @@ class TunnelAgent extends Agent {
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}
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_onClose() {
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this.closed = true;
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this.debug('closed tcp socket');
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clearTimeout(this.connTimeout);
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// we will not invoke these callbacks?
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// TODO(roman): we could invoke these with errors...?
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// this makes downstream have to handle this
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// flush any waiting connections
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for (const conn of this.waitingCreateConn) {
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conn(new Error('closed'), null);
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}
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this.waitingCreateConn = [];
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this.emit('end');
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}
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@@ -82,37 +83,23 @@ class TunnelAgent extends Agent {
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// new socket connection from client for tunneling requests to client
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_onConnection(socket) {
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// no more socket connections allowed
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if (this.activeSockets >= this.maxTcpSockets) {
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if (this.connectedSockets >= this.maxTcpSockets) {
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this.debug('no more sockets allowed');
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socket.destroy();
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return false;
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}
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// a new socket becomes available
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if (this.activeSockets == 0) {
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this.emit('online');
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}
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this.activeSockets += 1;
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this.debug('new connection from: %s:%s', socket.address().address, socket.address().port);
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// a single connection is enough to keep client id slot open
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clearTimeout(this.connTimeout);
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socket.once('close', (had_error) => {
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this.debug('closed socket (error: %s)', had_error);
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this.debug('removing socket');
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this.activeSockets -= 1;
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socket.once('close', (hadError) => {
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this.debug('closed socket (error: %s)', hadError);
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this.connectedSockets -= 1;
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// remove the socket from available list
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const idx = this.availableSockets.indexOf(socket);
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if (idx >= 0) {
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this.availableSockets.splice(idx, 1);
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}
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// need to track total sockets, not just active available
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this.debug('remaining client sockets: %s', this.availableSockets.length);
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// no more sockets for this session
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// the session will become inactive if client does not reconnect
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if (this.availableSockets.length <= 0) {
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this.debug('connected sockets: %s', this.connectedSockets);
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if (this.connectedSockets <= 0) {
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this.debug('all sockets disconnected');
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this.emit('offline');
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}
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@@ -125,28 +112,38 @@ class TunnelAgent extends Agent {
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socket.destroy();
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});
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// make socket available for those waiting on sockets
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this.availableSockets.push(socket);
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if (this.connectedSockets === 0) {
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this.emit('online');
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}
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// flush anyone waiting on sockets
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this._callWaitingCreateConn();
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}
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this.connectedSockets += 1;
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this.debug('new connection from: %s:%s', socket.address().address, socket.address().port);
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// invoke when a new socket is available and there may be waiting createConnection calls
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_callWaitingCreateConn() {
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// if there are queued callbacks, give this socket now and don't queue into available
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const fn = this.waitingCreateConn.shift();
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if (!fn) {
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if (fn) {
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this.debug('giving socket to queued conn request');
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setTimeout(() => {
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fn(null, socket);
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}, 0);
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return;
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}
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this.debug('handling queued request');
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this.createConnection({}, fn);
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// make socket available for those waiting on sockets
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this.availableSockets.push(socket);
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}
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// fetch a socket from the available socket pool for the agent
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// if no socket is available, queue
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// cb(err, socket)
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createConnection(options, cb) {
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if (this.closed) {
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cb(new Error('closed'));
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return;
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}
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this.debug('create connection');
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// socket is a tcp connection back to the user hosting the site
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const sock = this.availableSockets.shift();
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@@ -154,7 +151,8 @@ class TunnelAgent extends Agent {
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// wait until we have one
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if (!sock) {
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this.waitingCreateConn.push(cb);
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this.debug('waiting');
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this.debug('waiting connected: %s', this.connectedSockets);
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this.debug('waiting available: %s', this.availableSockets.length);
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return;
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}
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@@ -16,6 +16,7 @@
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"koa": "2.5.1",
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"localenv": "0.2.2",
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"optimist": "0.6.1",
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"pump": "3.0.0",
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"tldjs": "2.3.1"
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},
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"devDependencies": {
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@@ -146,7 +146,7 @@ export default function(opt) {
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const client = manager.getClient(clientId);
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if (!client) {
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sock.destroy();
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socket.destroy();
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return;
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}
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15
yarn.lock
15
yarn.lock
@@ -217,6 +217,12 @@ ee-first@1.1.1:
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version "1.1.1"
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resolved "https://registry.yarnpkg.com/ee-first/-/ee-first-1.1.1.tgz#590c61156b0ae2f4f0255732a158b266bc56b21d"
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end-of-stream@^1.1.0:
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version "1.4.1"
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resolved "https://registry.yarnpkg.com/end-of-stream/-/end-of-stream-1.4.1.tgz#ed29634d19baba463b6ce6b80a37213eab71ec43"
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dependencies:
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once "^1.4.0"
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error-ex@^1.2.0:
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version "1.3.1"
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resolved "https://registry.yarnpkg.com/error-ex/-/error-ex-1.3.1.tgz#f855a86ce61adc4e8621c3cda21e7a7612c3a8dc"
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@@ -735,7 +741,7 @@ on-finished@^2.1.0:
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dependencies:
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ee-first "1.1.1"
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once@^1.3.0:
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once@^1.3.0, once@^1.3.1, once@^1.4.0:
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version "1.4.0"
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resolved "https://registry.yarnpkg.com/once/-/once-1.4.0.tgz#583b1aa775961d4b113ac17d9c50baef9dd76bd1"
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dependencies:
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@@ -802,6 +808,13 @@ process-nextick-args@~2.0.0:
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version "2.0.0"
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resolved "https://registry.yarnpkg.com/process-nextick-args/-/process-nextick-args-2.0.0.tgz#a37d732f4271b4ab1ad070d35508e8290788ffaa"
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pump@3.0.0:
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version "3.0.0"
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resolved "https://registry.yarnpkg.com/pump/-/pump-3.0.0.tgz#b4a2116815bde2f4e1ea602354e8c75565107a64"
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dependencies:
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end-of-stream "^1.1.0"
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once "^1.3.1"
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punycode@^1.4.1:
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version "1.4.1"
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resolved "https://registry.yarnpkg.com/punycode/-/punycode-1.4.1.tgz#c0d5a63b2718800ad8e1eb0fa5269c84dd41845e"
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